In Part 1 of Fun with Filters, I started showing you the arty effects you can get when you apply G’MIC’s Artistic category filters to your renders. (Learn what G’MIC is and how you can get it for free in my previous post.) I use G’MIC in GIMP but it can also be used via a web interface or with digital painting software Krita.
This plug-in surprised me with how good it is, and I now spend many happy hours trying out different effects. In a bid to show you how they work with digital art, I’m continuing my journey through the Artistic subset in the G’MIC menu to produce some demo images using a 3D render. These example images are rather small and can only show you one configuration of each filter’s settings (usually the default) but should at least give you an idea of the versatility of G’MIC.
So without further ado let’s carry on with our tour. We’ll begin with…
Chalk It Up
Great name and a nice effect. As with most of these filters, there are many ways to alter this one, from more or less colour to making it more abstract, more detailed, or smoother.
I increased the Number of Colours on the close up version to bring back that green.
A charming and rustic look, which can be further simplified using the sliders. It has an equivalent without the colour in the Black & White category.
Playing with different mixer modes here can give you some varied results and can boost the colour. The one on the left uses Soft Light, the one on the right is the default Hard Light.
Colour Abstraction Paint
I found it difficult to get pleasing results with my particular image at default settings so played with some of the alternative settings. The close-up uses Negative Abstraction. The other has Use as Saturation enabled.
At low iterations, it looks like she’s wearing a bacon dress. Turn them up and she starts to dissolve.
15 levels on the left, just 5 on the right. You can go down as low as 2 for the simplest two-tone effect.
Dream Smoothing is slow and you’ll need patience if applying it to a large image. The results can be worth it, with a nice ghostly look. You can keep iterations low to preserve colour saturation — the one on the right uses only 1 level.
Quite an abstract one, but you can control the size of the ellipse in both directions. I made them smaller as the demo images are so small.