I’m excited to share that I have my second product of 2016 releasing soon, as part of the 2016 March Madness sale event at Daz 3D. My earlier 3Delight and Iray knit shader pack squeaked into the new year on New Year’s Day and has been popular, so I’m glad people are finding it useful.
My newest product took me back to something I love doing: environments. Get ready for a new multi-part interior with lots of possibilities and an interesting drama theme.
It was fun to get back to creating rooms and props. Unfortunately it’s also now an over-subscribed genre at Daz, but I think that’s true of most categories there now. As someone who enjoys creating for this market too much to be swept aside, I can only continue to search for new ideas and present them in my own way.
I mention this because I know some readers have wondered about becoming vendors at Daz, and want to figure out what to invest your time in. As far as I’m aware, no category (e.g. characters, clothing, environments, poses) is off limits for submissions but the most popular themes are over-subscribed.
Of course, it’s natural to want to aim for genres that sell well, especially if you are starting out. Demand is always a key issue. Consider offering something extra or taking a different angle on things that have been done over and over. Saiyaness is a fantastic example of this with her recent male character release with acne and dirt textures. Yes, when you ask what sells, people will say “attractive white female characters”, but Saiyaness found a great way to stand out from the crowd and attracted a lot of support for an exciting release in the process.
I decided it was time to put together a professional portfolio, and so far I really like Carbonmade. It’s a fun and friendly site, and responsive too (the help tickets might give the impression of just vanishing on clicking send, but someone on the team will get back to you to help you out). Obviously, they would prefer you to take up one of the subscription plans, but the free plan is a good way to test the waters and get yourself an online presence in a creative space.
While I’m updating this blog, I’m also going to throw in a couple of book recommendations for 3D artists. Earlier this year I ordered Richard Yot’s Light for Visual Artists: Understanding & Using Light in Art & Design (2011), and also Illuminated Pixels: The Why, What, and How of Digital Lighting (2012) by Virginia Wissler. Both are beautifully-presented books chock full of up-to-date information and useful images. It would be impossible to do justice to them in a few lines so I’m planning some fuller reviews, in the meantime these are great choices to add to your wishlist.