Day 1 of Art Every Day Month: Introduction

Hands Shaking 3d RenderI’m participating in Art Every Day Month. If you’re visiting from there, welcome to It’s nice to meet you!

As you might have noticed, in recent years November has become a month for collective projects, from churning out a draft of a novel to, well, just about anything you’d like to start and finish in the space of a month. Adding her own twist to this, Leah of Creative Every Day has turned November into an Art Every Day Month for herself and the large circle of creative bloggers she inspires.

I’ll be straight with you, I don’t have a good track record with ‘every day’ type projects. I love the idea of them but always set the bar way too high, turning it into an impossible challenge. The … Continue reading

Creating a Render for a DAZ3D Contest

Stages in 3D WorkflowIn April I decided to take part in the DAZ3D newbie challenge, which was kindly co-sponsored by Eva1. Eva is one of the professional shader creators, so the contest was to apply shaders to one or more surfaces in your render.

These newbie challenges are great because more experienced users are on hand to share advice. Even when the feedback is on someone else’s work, it’s often something everyone can learn from.

Obviously, I was delighted that my render was one of the winning entries (I did blink a few times to see my name in first place). However, it was the process of creating my final render step by step that was valuable, regardless of the judge’s decision.

I think I’ll enter more contests and challenges, even those where I don’t have a hope of … Continue reading